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A Bwilt project

Togve

A clearer starting point for people building with AI.

A short brief can leave important interface decisions unstated. Togve gives those decisions a place before the build.

My role

Founder, product direction, identity, UX/UI and implementation

Visit Togve

Motion

Launch film

A short, silent introduction to Togve’s idea: make the important decisions visible before the build.

The thinking

From the first question to the finished work.

01

Start with what the brief leaves out

AI builders can move quickly, but a short prompt can leave the interface hierarchy, states and responsive behaviour open to guesswork. I started Togve to give those choices a place before implementation.

The real Togve guest workspace at its starting state, before a brief is entered.
The real guest workspace. This is the starting state, not a completed compile or export.
02

Give the idea a structure

The product follows a simple sequence: describe, compile, inspect and export. A description becomes a specification a person can review, then carry into the builder they already use.

03

Keep the important decisions visible

Readiness, layout, components, states and responsive expectations should be easier to inspect before they become code. The product is designed to support a person’s direction, not replace their judgement.

I built Togve across product direction, identity, UX/UI and software. It is an early product in public beta; this case study makes no claim about adoption or measured outcomes.

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